C++/C# Game Developer
SKILLS
Strong C++ Programming – Proficient in writing clean, efficient, and maintainable C++ code while adhering to core guidelines and best practices.
Unreal Engine 5 / Unity Experience – Extensive experience working with both Unreal Engine and Unity using C++ / C # ,Blueprints for gameplay programming and systems development,
Software Design Patterns – Strong understanding of software architecture and design patterns, with the ability to apply them effectively in game development.
AI programming,Gameplay programming,Engine development – Experience designing and implementing AI behaviors using behavior trees ,state machines goal,GOAP,implementing great amount of new and existing mechanics, experience on engine development and graphics API like vulkan
Bachelor in Game Development – HOWEST (4 years) – Completed a four-year Bachelor’s degree in Game Development at HOWEST located in Belgium, focusing on game programming, engine development, and Gameplay mechanics.
PROFESIONAL EXPERIENCE – worked for "Actrio studio" as an Intern for 6 months, developing mobile Games and porting from unity to unreal Engine 5
QUALIFICATIONS










keep aspect ratio Consistent
across different devices


In Form Frenzy, teamwork is key. One player controls the upper part of the character, while the other controls the bottom part. Together, you'll navigate through increasingly challenging shapes that will test your coordination and reflexes. Inspired by the chaotic fun of 'Hole in the Wall' and the high-speed action of 'Wipeout,' Form Frenzy promises endless laughter and excitement.
it is available on itch.io to play


Directional Hit React(dot and cross product)

Mobile development
Pull The pin commom mobile puzzle
Fortnite ,Octree Fish SYem
Motion warping

Interactive shader for transitions
A * PathfindingDF
Match 3 mechanics
tweens for Interactive UI





DOT PRODUCT: Identify how aligned your fingers are to check if it is enough for it to be a swipe

Animation programming






Samsung Galaxy Note 10
Xiamomi Mi Note Pro
Group Projects

Scroll system with momentum
Swipe System


Based on and old German comic I worked as the main developer for Fix and Foxy which Is a CO-OP platformer that features two naughty foxes trying to find lupo but will be faced with all kind of trouble along the way, they will need to solve puzzles and work together to achieve their goal



Climbing System
Vaulting System
Combo System
Assasiantion System
made using motion warping
Souls Like Games
Behavior Trees
Lock on enemy functionality
tweens for Interactive UI